Comments

Log in with itch.io to leave a comment.

(+1)

Attacarat is an expansion to the tabletop Balatro-like Fukuzatsu.

The PDF is 28 pages, with the same acid-dipped distortion style as the core book. Its text is (mostly) clean and readable, but everything around the text is dizzying and chaotic.

The major change Attacarat brings is that it splices in CCG elements. Cards attack and block as in Magic, but use their Fukuzatsu point scores as attack and defense. Unblocked cards generate score.

Notably, cards in Attacarat are destroyed when they are destroyed. This permanently whittles down your deck, and could theoretically lend itself to some survival horror mechanics if used as a minigame in something else.

There *is* the risk of a Yugioh problem in Attacarat, where big number cards constrict the entire game into ways to play and remove big number cards, but there are a lot of ways to change and remove cards in Attacarat, and you just have to get over on a boss monster once to have it permanently removed.

There's also a genuinely cool naming mechanic attached to the Pentacles suit, where you can name your cards for bonuses, giving play a very ad-hoc Yugioh anime feeling, where everything sounds made up on the spot but you can't prove it.

Overall, if you like Fukuzatsu but you feel it didn't go far enough, this is your answer. I think Attacarat actually straightens out the core game in some ways by increasing its complexity, and it starts to scrape at the edges of a really interesting disposable DIY CCG space. I *really* liked it, and if you're into card games and craving novelty you should check it out.